GAMES

Minecraft joins Formula 1 through a Collegiate Tournament

  • According to the IFT, 89 percent of gamers in Mexico have a preference to play through mobile devices.

  • Minecraft and Formula 1 joined to create one of the best platforms in competitions among young people in Mexico City.

  • 49 percent of these do so from a video game console.

The great popular event of careers joins the world of video games through collegial competition, in which students can improve their social and technical skills in the world of video games in a special way.

According to the IFT, at least 89 percent of Mexican players have a preference to play through mobile devices, while 49 percent do so from a video game console.

Minecraft and Formula 1

Technology once again becomes an ally of education with the announcement of the third edition of the intercollegiales of Minecraftan initiative that invites high school students in Mexico to channel their creativity and logical thinking through the popular video game.

The proposal, promoted by Globant as part of its educational program “The Inspire Garage“, Seeks to encourage interest in Stem disciplines among adolescents from 12 to 15 years.

This year, participants must recreate racing clues, inspired by the Universe of Formula 1.. The proposal not only defies their design and programming skills within the environment of Minecraftbut also promotes values ​​such as collaborative work and sustainable approach to digital construction.

The first phase will consist of a competition at the local level, where the equipment must replicate an official layout of the F1 calendar. The winners of that stage will advance to the international challenge, where the objective will be to imagine and build a completely new urban circuit, set in their city of origin and integrate sustainability criteria.

The contest will bring together young people from different regions of the continent. In addition to Mexico, Argentina, Chile, Colombia, Peru and Uruguay will participate. Registration, available until July 25, must be managed by a tutor or guardian through the official program site. Each school can record a single team.

The proposals will be evaluated by a multidisciplinary jury at the Globant headquarters in the Mexico Cityin which they will choose the selected who can live one of the best experiences.

Minecraft joins Formula 1 through a Collegiate Tournament

Brands drive creativity.

Brands have begun to recognize the value of promoting creativity not only as a commercial tool, but also as a way to generate social impact.

Through programs and platforms that foster art, education, innovation and cultural expression, many companies are transforming their role into society: of simple products suppliers to active agents in the promotion of talent and inclusion.

These types of strategies not only strengthen the emotional bond with consumers, but also build stronger communities around shared values.

These social programs usually focus on young people, vulnerable communities or sectors that have traditionally had less access to creative resources.

Brands offer workshops, scholarships, exposure spaces, mentoring and financing to independent projects, integrating creativity as a transformation vehicle.

In many cases, these actions generate inspiring stories that feed the brand’s narrative, differentiating it in a market increasingly sensitive to social commitment.

Converse All Stars

A successful example is the “Converse All Stars” program, created by the Converse brand to support creative young people around the world. Through this initiative, the company offers resources, visibility and collaboration opportunities for emerging artists in areas such as music, design, writing and audiovisual production.

Far from being just a marketing campaign, this program has generated a global talent community that strengthens the brand’s cultural DNA and positions it as an ally of authentic self -expression.

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